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This is our first opt-in (preview) release of the Unreal GDK Example Project, which is aimed at teams already developing on the GDK and working closely with Improbable. We do not recommend upgrading to this version unless you have production support from Improbable.
We are preparing a public release including all these changes in the near future.

BenNaccarato and others added 16 commits May 13, 2019 18:50
* Fixes for zoned workers

* Removed hardcoded path from DefaultSpatialGDKEditorSettings

* Switch replicated to handover

* Switch chunk interest off
Merging release into master
Co-Authored-By: Michael Samiec <michaelsamiec@improbable.io>
…tate-updates

Fix multiserver session state updates and do a few small refactoring tasks.
Fix a crash when launching on native Unreal
* Changed Columns value in DefaultEditorPerProjectUserSettings.ini
@improbable-valy improbable-valy merged commit 814bc85 into preview Jun 25, 2019
@improbable-valy improbable-valy deleted the 0.5.0-staging-rc branch June 25, 2019 14:51
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5 participants